
//Set icon item
setIcon(<projecte:item.pe_philosphers_stone>)

//Set title String
setTitle("Getting Started")

//Set description String
setDescription("Aquire Wood")

//Set the position
setPos(80,65)

//Hide the connection lines, so I can have a pretty shape
hideLines()

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasWood", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<minecraft:oak_wood>)

//Sets the experience to reward upon completion. This can only be set once.
setRewardExperience(15)

//Adds an item to be rewarded upon completion. Only one of these can be set currently.
setRewardItem(<projecte:item.pe_philosphers_stone>)
setRewardItem(<projecte:transmutation_table>)